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ult frame data|smash melee frame data

 ult frame data|smash melee frame data Chapter 7 May 20, 22. Chapter 6 May 20, 22. Chapter 5 May 10, 22. Chapter 4 May 10, 22. Chapter 3. Chapter 2. Chapter 1. Read An Outsider’s Way In Manga in English Online For Free.

ult frame data|smash melee frame data

A lock ( lock ) or ult frame data|smash melee frame data web12 de dez. de 2023 · Love deixa o Sport após duas temporadas com o título Pernambucano e o vice da Copa do Nordeste em 2023, além de não conseguir o acesso à Série A. .

ult frame data | smash melee frame data

ult frame data|smash melee frame data : Manila Mobile-friendly Frame Data for Sonic in Super Smash Bros. Ultimate. Mobile . 23 de ago. de 2023 · O original é de 27 cm. O comercial é 33 cm Kid Bengala A informação de que o órgão genital de Kid Bengala teria mais de 30 cm foi inventada para .
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Resultado da A Seleção da Guiné Equatorial realizou sua primeira partida oficial em maio de 1975, contra a China, com vitória dos asiáticos por 6 a 2. Sua maior vitória foi um 3 a 0 sobre a República Centro-Africana, em partida realizada em Malabo, capital do país. A maior derrota da Nzalang Nacional foi um 6 a 0 .

ult frame data*******It has frame data notes and descriptions and such! Created by MetalMusicMan. Follow @ultframedata if you just want UFD updates in your feed. Forever big thanks to .Mobile-friendly Frame Data for Hero in Super Smash Bros. Ultimate. Mobile .Mobile-friendly Frame Data for Sonic in Super Smash Bros. Ultimate. Mobile .Mobile-friendly Frame Data for Jigglypuff in Super Smash Bros. Ultimate. jigglypuff .Begins absorbing/reflecting on frame 6. Takes 13 frames to put away bucket .

Mobile-friendly Frame Data for Donkey Kong in Super Smash Bros. Ultimate. .Mobile-friendly Frame Data for Sora in Super Smash Bros. Ultimate. Mobile .Mobile-friendly Frame Data for Luigi in Super Smash Bros. Ultimate. Mobile .Find frame data for every character in Super Smash Bros. Ultimate, such as attack speed, hitboxes, knockback, and more. Mobile-friendly site with easy navigation and search .Find out the frame data of all of Cloud's attacks, specials, and grabs in Super Smash Bros. Ultimate. Compare his ground and air attacks, and see the differences between his normal and limit forms.Find the most comprehensive and updated frame data for Smash Ultimate characters, stages, dash speed, reflectors and more.

Smash Ultimate Data Viewer. Home Characters Stages Items Patches Script Search Diffs Characters Stages Items Patches Script Search Diffs

Find out the frame data of Zelda's attacks, specials, and other moves in Super Smash Bros. Ultimate. Compare the values, ranges, and effects of her ground, aerial, and neutral options. What the heck is frame data and how do I use it? In this detailed guide, I go over how to use the concept of frame data to pick apart and analyze different .


ult frame data
Frame Data is incredibly important and this video shows you everything you need to know about itJugeey'a trainind mod https://github.com/jugeeya/UltimateTr. Ultimate Frame Data. MetalMusicMan. 4.4star. 653 reviews. 10K+ Downloads. Everyone 10+ info. Install. Share. Add to wishlist. About this app. . *Internet Connectivity not required for Frame Data or general app usage, but IS required to view Hitbox images* Updated on. Nov 19, 2023. Books & Reference. Data safety.

This video explains how to read and understand the basics of frame data in Smash Ultimate in a simple way. If you don't understand how to read frame data at .

smash melee frame data Mobile-friendly Frame Data for Ken in Street Fighter 6. Mobile-friendly Frame Data for Ken in Street Fighter 6. Ken Menu. Normal Attacks . High Chain, Special, Super In February 27, 2024 patch: arm hurtbox increased on frames 2-6 but decreased on frames 7-8. -- +4 -1 3 7 Standing Medium Punch 5 22 600 High Special, Super, Target .Created by MetalMusicMan.. Donate (PayPal) Donate (Ko-fi) Add to your phone's Home Screen! Chrome / Android — tap "⋮" and select "Add to Home Screen" or "Install App" if your phone supports Progressive Apps (recommended!). Safari / IOS — tap the Share Icon and select "Add to Home Screen" Frame Data Notes. Hitbox Colors: Red = Hitbox; .Mobile-friendly Frame Data for Ness in Super Smash Bros. Ultimate. ness Menu. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Hitbox Type: .

Special Attacks. Melee hitbox generated after projectile. Diddy does not suffer hitlag from melee attack. You can cancel charge into shield/air dodge as early as frame 14. First total frames is in the air, second is along level ground. Total frames is in the air.25 endlag from release of the button. Can eat projectiles on frame 9—. With the exception of Bike being eaten on frame 2. Animation for eating a projectile is 25 frames. 55 for the Bike. Startup is 24 if mounting a bike laying on the ground. Frame 20 is the earliest you can jump, turnaround, wheelie.ult frame dataNormal Misfire. Side B (Green Missile) 22. 79/95. 39. On hit endlag is 18 or 32 total if you landed during that 18 frame animation. Total frames is 79 in the air, 95 on level ground. 41 landing lag is consistent as long as you land during the 79 frame animation. Invulnerable on frame 18-22. 6.1—21.0/25.0.Reflects on frame 11-19. Charge hold is frame 7. Invincible on frame 1-7. Head intangibility on frame 15-29. Charge hold is frame 4. **Invincibility during the first 4 frames of charging (but goes away after the initial 4), upon release you gain the other 3 frames immediately. Charge hold is frame 5. Shield damage: -10.0/-8.0/-6.0.

Special Attacks. Fireball disappears on frame 88. Reflects on frame 9-20. 3. Invulnerable on frame 3-6. Hits 2-6 rehit rate of 2. Startup is 2 from a charging state. Entering charge state takes 19 frames and is shield cancellable on .

ult frame data smash melee frame dataIntangible on frame 4-5. 1-5 in the air. Intangibility on 5-6 when detecting. Counter window 6-27. Intangible on frame 1-7 in addition to counter freeze frames. 8% Minimum base damage, x1.2 enemy's attack.Counter window 3-27. Next attack's damage increased by " ( (3-x) + (Max KB Multiplier) * (x-1)) / 2" where x = current damage dealt multiplier. Stores up to 3x Revenges for total damage combined. Revenge store is lost when you are grabbed or take 36% damage. Lasts 60 seconds at base. Jab 1/2 and the rising hits of Cross Chop don't remove revenge.Mobile-friendly Frame Data for Wolf in Super Smash Bros. Ultimate. wolf Menu. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Hitbox Type: . Total frames refers to minimum usage. 12 endlag from extended usage. Invulnerable on frame 5-8. Reflects on frame 9. 4.0 8 5 -- -19 .Down B (Long Stem Strike) 2 (+18) 39/49. --. Startup is 2 upon reaching target. Reaches full charge on frame 78. Takes 18 frames to enter charge state Endlag on hit is 39, or 49 if you tipped over. Endlag on whiff is 49 or 59 if you tipped over. Head intangibility begins on frame 3 of travel or frame 1 of reaching a target, whichever comes first.

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ult frame data|smash melee frame data
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